Mar 27, 2012

My Babies are alive!

Stay tuned for more updates!


5 comments:

  1. Very exciting. Can't wait to see these take a few chunks out of some would-be adventurers.

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  2. yo shaugn. Since the end is approaching ( still have to do textures and more animations, but I know how now) any chance you can assemble a crocodile sound set?

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  3. I should be able to put that together.

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  4. So I have done a bit of searching around for crocodile/alligator sounds, and there are way to many juvenile distress chirps. I have found some good bellows, hisses and groans that should add some life to the crocodiles. I have compiled a quick ssf to try these out and right now they are working in the toolset. I still will likely do a bit more fine tuning.
    To avoid conflicts I have reserved you 10 lines in the soundset.2da for this and any other creature projects you may do.
    [url=http://nwn2.wikia.com/wiki/Reserved_2da_ranges#soundset.2da_Reservations]Reserved Lines[/url]

    This is what I have so far. [url=http://dl.dropbox.com/u/26471846/crocodile_ss.7z]Dropbox crocodile ssf[/url]

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  5. hmm I dont think crocodiles hiss but its all good, as long as you have the soundset made up as I am not a fan of 2da bs at all :) I will keep thee posted on the project progress. Elysius identified some errors that prevent the crocodile from actually moving while in game which I am now addressing. Then texturing, then to you for using :)

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