Jul 15, 2009

The Setting


Far to the west of the southern sword coast, an archepalego that is completely unknown to the outside world thrives with a small population of mostly humans. Scarecely more than a generation ago, the their grand parents fled the continent of Faerun and escaped the cruelty of their lords and masters. They named their new home the Avorin Islands.

Led on an impossible year-long voyage by a man who came to be known as "The Founder", they gave up everything and took a single boat on a journey in so long that all food would spoil, and no one could possibly follow.

It is here the hero and his childhood friend were raised, well schooled and trained on the history of Faerun and other continents, but yet secluded in the peaceful community of the small islands.

Master Fane was less than a father but more than a mentor as he trained the hero of the story in a rounded curriculum, including combat, history, and law. The fate of the PC's parents is unknown, but what is known is that Fane was not born of the Avorin Islands, but rather settled here shortly after the hero's birth, as he sought "retirement" from his adventuring days.

Fane seems a tad young for retirement however, and as the hero reaches age, they start to find their surroundings a little snug for their liking. Soon after however, the Avorin Islands are revealed to be somewhat larger than at first thought... and somewhat more dangerous, as a new threat is about to unfurl...

2 comments:

  1. AnonymousJuly 16, 2009

    The screenshot of the music room is neat! I do not remember the announcement of your campaign, but I think I remember you posting something about certain placeables you were making... the pianos, the harp and the telescope, is this correct? nice job!

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  2. Yes and I've decided to use them here first then seperate release the new items. If nothing else I know PWs will use them.

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