Well obviously school has started back up and I have limited time for much other than tying the knots that finish this thing. There isn't much if any room at all for any new areas or other time consuming creations.
Fortunately even with this constraint, I was able to find a perfect fitting prefab to make a small side-area that ties together and adds intrigue to the larger area it branches from.
It's a pretty cool little distraction to the combat heavy, IWD style combat crawl that is chapter 3. Who doesn't enjoy an audience with wise elder trees. It worked in Family Guy.
I am doing my best to cut things smaller and tighter without cheating the player out of play time. The reason it is so critical for me to do this fast is that I don't multi-task well: when projects become active at school, I have a hard time focusing on hobbies. When I'm concentrating on modding, the same is true and so I hope to have it done and enjoy my freedom. Even once I am done the playable game right to the end, there is some work to be done with voice actors so I cannot possibly streamline things too much.
I bought a HD enclosure for an unused HD and have been using it to do a back up every few days. I cannot stress enough how valuable this has been as I lost the largest area of chapter 3 to corruption and was this close to doing serious damage to something when I remembered my new backup system. (Likely the only thing I would have damaged would have been my interest in the campaign ever finishing :) )
I'll do my best to shake my natural tendencies and keep at this for a quick but complete end to the campaign.
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